More Adventures

Showing posts with label space goblins. Show all posts
Showing posts with label space goblins. Show all posts

Friday, October 13, 2017

Starfinder Campaign: The Defector part 2

The ship fights off the space goblin threat and continues uninterrupted to the rendezvous point. Another ship appears out of a nebula. This new ship is a light freighter and hails the PC’s ship. The two ships dock and the exchange is made. Willian orders his crew to the cargo hold. Once here we meet Obiang, the Vesk General and his entourage* (as well as any Vesk PC’s in the party. These PC’s are loyal to the general.)  Willain informs the PCs they are to accompany Obiang safely to the Station where he will brief the core world’s leaders and military personal on the info he knows regarding the Vesk supply chain, troop movements and other info.

Our ship is back underway heading toward the Station. While the vessel is navigating through the Diaspora , it is discovered by a Vesk battle cruiser. The Vesk ship hails the freighter and demands the ship’s manifest. Willian isn’t on the bridge ATM, so the PC captain will be forced to roll DC checks, which will fail, it’s just a matter of how bad. If the DC rolls are awful, the Vesk ship will open fire on the freighter. If the rolls go better, the Vesk will demand to send over an away team to inspect the vessel.    


No matter the outcome, be it inspection or a quick fire fight, Willian orders the PC’s to get Obiang on board an escape pod to avoid capture by the Vesk. As the escape pod drifts into the Diaspora, the freighter explodes, destroyed by the Vesk cruiser.     

Friday, October 6, 2017

My Starfinder Campaign: The Defector part 1

I thought this would be a cool place to brainstorm my Starfinder campaign. If you guys and gals dig it feel free to use the idea for your game. If you have questions or recommendations for the events feel free to use the comments section.

This campaign takes place during the Vesk invasion outlined in the players guide. The jist of the campaign is:  A Vesk general is defecting and it the PC’s job to deliver the defector safely to the station. (If  a member of your party that is playing a Vesk, no worries. I’ve got that covered.)

The opening setting is a freighter speeding through the galaxy. The PC’s are serving as the bride crew of a freighter commanded by Captian Willian. (I am not going to assign a race/class/theme for this or any of the NPC’s here on the blog. My thinking here is I would leave those decisions up to the individual GMs.)  The crew is aware they are on a mission that is militarist in nature though none are aware of the particulars. Willian orders the pilot to a heading for a rendezvous with another vessel.


During their travels to the rendezvous point, the ship is attacked by Space Goblins junkships.

This seems like a good place to end. Next week I will continue on with the campaign as well as providing stats for your freighter and the junkships.

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